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Mastery & Sub-Element Rules

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1Mastery & Sub-Element Rules Empty Mastery & Sub-Element Rules Sat May 21, 2016 3:35 am

Toua

Toua
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Mastery & Sub-Element Rules


Mastery

Here, you will be able to find all the essential rules that will help you determine your desired path of being a bender, if you are one. 
[Note] - Avatars are not capable of mastering anything. As they essentially have mastered everything regardless.

What it is & What it does:
How to Master a Branch:
All Branches capable of Mastery?:



Sub-Elements
Sub-Elements are partial elements that branch from a core element. Sub-Elements must be trained. The 1st Sub-Element training takes 2,000 Wordcount. While the second takes 4,000 Word Count. After this, the user can no longer learn a sub-element. Sub-Elements can be unlearned for 2x the wordcount they were learned for. After unlearning a Sub-Element, the price for the next ones increase by 2,000 Wordcount as well.

The maximum amount of Sub-Elements is 2.

Also note that while manipulations such as Water Manipulation include the fact that you can shift between the states of the bended matter. It fully requires the actual sub-element to be learned for it to be used in techniques. 

Thus, Water does not automatically have ice or steam and nor does fire automatically have lightning. 

On a heavy semi-related side note. Note that all lightning techniques receive + 15 speed on their application to simulate just how much faster lightning is than other element's. 

On another side note, all metal techniques receive + 15 health on their application to simulate how much stronger metal generally is. 

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